If a Boss touches you, you will be knocked off or killed.
DEATH = LOSS OF ALL UN-DEPOSITED BRAINROTS.
Behavior: Patrols aquatic-themed platforms.
Threat Level: Medium
They are relatively slow but will aggressively pursue once you step on their platform. Use jump-pads to escape.
Behavior: Static environmental hazards + roaming guards.
Threat Level: High
Cannons fire projectiles that knock you back. Guards patrol tight corridors. Timing is essential.
Count: 3 Simultaneous Entities
Damage: 2-Hit Kill
Speed: Very High
You CANNOT outrun them with base speed. You need 100+ Movement Speed to survive here.
They use overlapping patrol routes, so you must lure one away before dashing for the assets.